This article may need more or better quality images.
If you have a better quality image for this article, please upload it here!

A Preloader on an object.

A Preloader allows creators to make the game load a selected zone that is not within the normal loading zone range of players in a Dynamic Thermometer Level, either when a player is within range of the Preloader, or on demand by Logic. There are two ways that it could load a zone, preloading only loads the zone partially, while fully loading the zone will make the objects in it load as if it a player was nearby. This can be used in a cutscene to preload objects before the camera focuses on them, so that when it does focus on the zone you selected it will appear as intended instead of it suddenly popping up as a black object before the textures are done loading.