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Media Molecule is a game development studio based in Guildford, United Kingdom. The studio was founded in January 2006 by former Lionhead Studios employees Mark Healey, Alex Evans, David Smith, and Kareem Ettouney. Before starting the company, the founders worked together on Healey's independent game Rag Doll Kung Fu while still at Lionhead. The studio's first game is the PlayStation 3 title LittleBigPlanet, which was announced and demonstrated at the Game Developers Conference 2007 by Phil Harrison.
In an interview with BBC in October 2008, Alex Evans confirmed that Media Molecule was working on a sequel to LittleBigPlanet, but didn't provide any details. LittleBigPlanet 2 was fully announced in May 2010. After LittleBigPlanet 2's release, Media Molecule decided it was time to move on from the LittleBigPlanet series, handing LittleBigPlanet 3's development to Sumo Digital, and several other companies.
- LittleBigPlanet - October 27th, 2008 (PlayStation 3)
- LittleBigPlanet PSP - November 17, 2009 (PlayStation Portable)
- LittleBigPlanet 2 - January 18th, 2011 (PlayStation 3)
- LittleBigPlanet Karting - November 6, 2012 (PlayStation 3)
- Tearaway - November 20th 2013 (PlayStation Vita)
- Tearaway: Unfolded - September 8th, 2015 (PlayStation 4) (with Tarsier Studios)
- Dreams - Upcoming (PlayStation 4)
- Media Molecule creates renders using 3DS Max.
- Media Molecule has hired several LittleBigPlanet players that had made impressive levels.
- ^ https://www.flickr.com/photos/mediamolecule/3153387655/
- ^ https://blog.eu.playstation.com/2017/03/03/extended-play-how-littlebigplanet-made-everyone-a-game-maker/