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Using Materials[]
Materials are a fundamental part of your level. Without materials, your level would just be a bunch of things lying on the ground. Materials aren't limited to making just landscapes however, they can also be used to make your own objects, traps, creatures, and vehicles. If you want to have say, a scenic platformer use a good combination.
The Materials[]
There are some basic materials in LittleBigPlanet you have to understand, each one with different properties. The other materials you find have the same properties as their matching basic material (for example, the 'Wooden Struts' material has the same properties as the 'Wood' material); most of these other materials are found in prize bubbles on your journey through LittleBigPlanet.
Think of Sackboy as a normal weighted material that can be grabbed, exploded and crushed.
Basic Materials[]
Material
Icon
Weight
Able to grab
Able to explode
Able to be crushed
Extra notes
Cardboard
Very light
No
Yes
Yes
Used as standard for placing Sticker Switches and crushing dangers.
Glass
Medium
No
No
No
Slippery, almost transparent - Glass objects placed behind other glass objects are completely invisible regardless of the color of the glass. Excellent for slippery surfaces but very frustrating to run on if not used properly.
Metal
Very Heavy
No
No
No
Easy to crush things. Good, sturdy building material.
Polystyrene
Very light
Yes
Yes
Yes
Due to properties, easy to carry things on.
Rubber
Normal
No
No
No
High traction, good for wheels.
Sponge
Light
Yes
Yes
Yes
Easily crushed, rounded borders. Normally used for Grab Switches and swings.
Stone
Very Heavy
No
No
No
Basic for building landscape and solid structures.
Wood
Normal
No
No
Yes
Basic building material, doesn't reflect much light in darkness.
Dissolve
Light
Yes
Yes
Yes
Like Polystyrene. Dissolves when triggered by a switch.
Dark Matter
Stationary
No
No
No
Unmovable; defies the laws of gravity (stays in air and cannot be pushed) - Rounded edges. Very useful for those who desire their platforms floating in mid-air, without having to worry about the building falling or tipping onto the ground. Great for placing objects that you want to float, such as clouds. Objects can be tethered to Dark Matter with a string from the Popit Tools menu under the "Connectors" section. String can be tweaked to be made invisible, giving the illusion that the item is floating in mid-air.
Pink Floaty
Light as air
Yes
Yes
Yes
Has the same density as air, so it floats in place. However, it can be pulled down and moved.
Peach Floaty
Lighter than air
Yes
Yes
Yes
Like Pink Floaty. When left alone, it floats away, so it must be tethered.