The Factory of a Better Tomorrow is the area in LittleBigPlanet 2 where you meet Clive Handforth. The general idea of the levels are saving groups of trapped sackbots. The boss for this specific area is unique, because it forces you to run away from it; similiar to the skulldozer boss battle from LittleBigPlanet. The minigames for this area consist of basketball, sackbot bounce, and split paths. Clive claims to have built the factory from the ground up. After you beat this area,you move on to Avalonia.
Strategy guide description
G'day mate! Welcome to The Factory of a Better Tomorrow, a massive industrial complex that spams most of Australia. The Alliance has tracked down the Negativitron here, where it has carried the sackbots to the land down under to twist them into dangerous meanies. The Alliance hopes to save the sackbots and Clive Handforth, the downtrodden manager of the facory, from a negative fate.
Is your sack person ready to take on intense fires, navigate through wacked-out machinery, handle a bevy of unstable explosives, and stay cheery amid a manically depressed spiral-bound Aussie? Ready or not, exhale into the nearest didgeridoo and prepare for the most daring rescue operation in Craftworld history!
- The Factory of a Better Tomorrow Theme
- Limehouse Blues
- In the level Pipe Dreams, Clive states that the huge red fist has "been in the factory before my time." However, in Maximum Security, Clive states that he had built the factory "from the ground up." This could be a developer oversight. However, Clive may have built the factory around the fist.
- In the Level Pipe Dreams, if you put the middle finger up for the red hand I sign will come and say `censored`
- The economic system in place used to be neo-capitalism as Clive says in an earlier version of the game. In the game you can see lots of socialist symbolism which indicates that the sackbots seized the means of production in a worker uprising