In LittleBigPlanet, analog values are more defined than digital values. Analog values can be anywhere between negative infinity and positive infinity, while digital values can only be equal to -1, 0, or 1.

Analog values above 100% and below -100%

In LittleBigPlanet 2 and LittleBigPlanet PS Vita, there are ways to get analog values out of the normal range of -100% and 100%. Analog values out of the normal range can reveal strange bugs with logic components and buggy Microchips.

Logic Components which have problems with an analog value above 100% or below -100%

  • NOT Gate
  • OR Gate set to Add Values (In LittleBigPlanet PS Vita, there is a bug whet it does not output a value above 100%)

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